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Ragdolly
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Devlog
Finale - Devlog 15
January 13, 2024
by
DecooceD
Its finally over... What I Learned: The biggest take away I have from this project is that I need to be programming with systems in mind. Ragdolly is a mess under the hood. The way I have stuff set up...
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Beta Cheese - Devlog 12
December 14, 2023
by
DecooceD
Game Progress: Progress has halted a little. Other assignments and commitments has taken up a lot of the time. I'm not sure if the showdown modes will make it into the Beta. Obstacle course will defin...
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Beta Approaching - Devlog 11
December 06, 2023
by
DecooceD
Feedback From Alpha: Overall, I was genuinely quite surprised with the feedback I got from the alpha. I was shocked at how quickly people responded to the movement. I was under the impression prior to...
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The Alpha - Devlog 10
November 30, 2023
by
DecooceD
The week leading up to the alpha: Last week, I outlined my goals for the upcoming alpha. Since then I've changed my goals for the alpha. This came as a result of other assignments and projects taking...
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Alpha Incoming - Devlog 9
November 30, 2023
by
DecooceD
Goals for Alpha: To have 3 playable game modes - Metre Sprint, Hurdles and the Obstacle Course (only one map) To have the game mode select screen functional/design To have a free roam/tutorial type of...
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Vertical Slice - Devlog 5
November 12, 2023
by
DecooceD
Aaron Moving Forward: Moving forward with this project has been quite a challenge, we have both been thinking about the direction we want this project to go in. With this project we both had quite uni...
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The Decision - Devlog 4
November 12, 2023
by
DecooceD
Aaron Third/Final Prototype: The third prototype, unfortunately I wasn't the happiest with my own personal result that I came up with. I wanted to originally make the slow motion for my game a lot dif...
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Thyme - Prototype 3 Devlog
November 12, 2023
by
DecooceD
Declan Last Week's Prototype: Last week's prototype wasn't what I'd hoped it to be. There were numerous issues with the prototype. The maps were pretty problematic; spinny-things not colliding with th...
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Floppy Arm Telekinesis - Prototype 2 Devlog
November 12, 2023
by
DecooceD
Declan Ideation The prompt for this prototype was "Corrupted Vision". The ideation process for this prototype was essentially the same as last time. This time however, I was able to incorporate feedba...
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Parkour! - Prototype 1 Devlog
November 12, 2023
by
DecooceD
Hi, our names are Aaron McCabe and Declan Phillips and this is the devlog where our game will be uploaded and updated as well as place to where we can inform people about what's going on in the creati...
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